A new wind blows through three worlds linked by dreams, beckoning heroes from each into unknown lands. For Galen Arvad's son, Caelith, slender hope takes the form of a stranger's vow to lead him to the lost ancestral home of the Mystics.
The faery Dwynwyn seeks salvation for her people in a distant land of unquenchable horror-where the truth can bring peace to the living and the dead. And for the wizard-goblin Thux, a journey to the Ogre citadel may elevate him to the height of power-if his own allies do not kill him first.
Now three heroes embark on desperate odysseys. For each to survive, all must succeed-for all three worlds face the same doom . . . [from publisher's web site]